Steel faith overhaul warhammer 2

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It doesn't bloat you with mass amounts of units like Radious' mod, at least tries to stay faithful to the source material (lore), and it will still give you the tactical and strategic depth that you seem to be looking for. I'm not sure if it's Radious mod issue since I've seen quite a lot similar reports for vanilla game, but are Beastmen brutally overpowered race? I had some problems in fights with Dwarves mostly (for obvious reasons because I play Chaos exclusively) but Beastmen I could beat only 2 full armies of my own vs 1 of theirs, while most other races I can pretty much beat in combat even 1 vs 3, what's the deal? Which one you think is more fun and why? Maybe there are other alternatives I'd enjoy which I don't know about?Ģ. I just would like to know how people find each mod who played both. My gaze falls on Steel Faith, but from what I read about it, feels like it overcomplicates things a bit, while Radious just adds nice touch with more units, and some tweaks to mechanics while keeping mostly vanilla experience.

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But recently I've finished campaign and looking for alternative, but not sure if its worth it. Since I started playing TW:W campaign, I installed Radious mod from the get go and had a blast with it since it's probably my favorite mod author from long ago. Gotta several questions I'd really like an input for:ġ.