It takes a lot of finesse with the movement keys or a wall at your back to keep a target centered.Īqualung changes more than the game's physics it also adds some cool graphical touches to each level.
We were also forced to refine our aim because when weapons kick in Aqualung, they thrust you backward according to their power. We had to rethink all our normal tactics and relearn each level, as threats came from above and below as often as they came from the sides. Not if you're using Aqualung, which turns any map into an underwater realm and lets you swim your way to victory or sink to the bottom in defeat.
Quake III is all about speed, so you'd think slowing things down would hurt its gameplay. Aqualung Video Clips WM: 56K 100k 300k RM: 56K 100k 300kĬreator: Logistix This mod turns your game of Quake into a water sport.